This function isn’t strictly part of the game loop since it only runs once, on start. Start by setting up any required actions in _init(). This first revision will display a cursor on the screen that moves as you move your mouse. You can see how these work by creating the skeleton of a game. These functions are special because PICO-8 calls them automatically, when necessary. PICO-8 has excellent built-in support for a game loop via its functions _init(), _update(), and _draw().
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |